
The winner, by far, was a research description from ICT Graphics Lab in the University of Southern California (USC). When the first 3D flat screen devices are knocking at the door of everybody's home, this work by Jones et al provides a solution to keep eye contact in teleconferencing using a next generation 3D visualization device.

The second most voted article refers to augmented reality for mobile devices. This app, called Layar, has been developed by the Dutch company SPRXMobile and visualizes data embedded on an image captured by a phone. The student also found a video demo that provides a better understanding of its possiblities. The application can be downloaded for free from the iTunes app store... if your phone includes a compass, as it is the case of the iPhone 3GS.
The third winner belonged to the acquisition category and also dealt
with 3D, a growing trending topic everywhere. This is a research paper from Sheng, Balakrishan and Singh from the Department of Computer Science. As this video shows, they designed an interface for virtual 3D sculpting that tries to simulate the traditional interaction of fingers with clay or foam.These three articles were the best ranked among a total of sixty. I am surprised that two of them belong to university research, which represented a small fraction of the overall. Most students had presented technologies developed and run by the industry. I am also satisfied that the two hot topics they chose, 3D and mobile apps, correspond to the subjects which have caused the greatest buzz in the tech blogs and magazines I follow. I hope these readings inspire them to direct their career as engineer in a promising direction.







Here an example, working on Safari 4:

